Hi People! I've been playing a lot of the Valorant beta over the past few weeks and I've wanted to get into blender for a while. So when I saw the Senna inspired concepts that Kiel Whitaker made for the Classic weapon skin in the game I decided to combine those two things :D
https://www.artstation.com/artwork/rRo4b2
First time that I'm using blender for most of my asset pipeline including presentation (minus baking and texturing). It definitely took some getting used to and there are some things which I definitely miss from Maya *cough* UVs *cough*, but modelling/feature wise it's definitely a really nice package.